November 27, 2007
Olivo Barbeieri has
some absolutely stunning shots of the four largest waterfalls in the world. Hard to believe he's not shooting miniatures. Do check it out.
(Via
Cool Hunting)
Labels: Art
Posted at 11:29 AM
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November 22, 2007
Here's a quick plug for the official site for Cousin Norm's comic
Ewe of A.
Check it out!
Labels: Art
Posted at 10:36 AM
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March 28, 2007
Now showing on flickr.Labels: Art
Posted at 10:53 AM
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March 15, 2007
Pics of another one of my pieces are now up. Along with some From the
last Oilers game we attended. Not the best quality pictures in either case, but passable for the nonce.
I really enjoyed working on this piece and how it turned out. It was a little rushed, me having missed one of the classes we had to work on it because of driving down to buffalo to catch the Oilers, but I think it turned out reasonably. I think the nose and the lips were bang on, though the cheeks look a little gaunt.
I liked the little technical aspects we picked up working on this piece. We essentially started out by creating the crude form of skull with eye sockets. From there, we built on top to add muscle and features. The eyes started out as actual balls of clay around which we built the eyelids, and all the muscles of the brow and cheeks. I think I got the form of the nose pretty close. Lips are fun to make too. We started the lips by making a wedge to form the top lip, then a small crescent for the bottom.
I really rushed the ears and the hair, so those could have been better. Ears are easy because they're like flattened kidney beans with a bent two-pronged lobster fork on the inside. It's a little after the fact now - but I also noticed that I forgot eyebrows... ah well.
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This is an interesting
HCI concept. The site is not much more than a conceptual showcase, but it's interesting none the less.
Don't click thisLabels: Art, Sports, Tech
Posted at 4:06 AM
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February 09, 2007
Pictures are up for the relief I sculpted. It's not the finished piece, it still needs to be cleaned out a bit more, some holes should probably be patched and some bumps sanded, and there should be a finishing coat of some sort on it.
This piece was more of an involved process than the last one, spanning over four classes - roughly 12 hours of work. We started with a clay base on which we sculpted our model. I thought the pose was great because her body was slightly twisted, with her left side closer to me than her right. The twist makes the left slightly higher on the relief. On top of that, the protruding arm was interesting to do as well. I found I was constantly looking at her sides to make sure the depths of different landmarks were correctly proportioned. I also picked up a new technique of using burlap to run over the clay to add texture to the body. Something about the texture works to pull the piece together better than it was when the clay was just smooth - It looked much more disjointed then.
Once the sculpting was finished, the next step was to make a negative. We used plaster of paris for the rest of the work on the piece. We started by making an indicator coat, mixing the plaster with some paint so we could identify where the mold ended. (That's the rust color that still needs to be cleaned off the piece.) From there, we built up the rest of the negative till it looked like a cake covered in icing. The clay was removed and we were left with our negative. It was at this point that my cast cracked slightly. You can see it on the bottom left corner of the piece - there's a slight crack running across and some pockmarks on the left butt cheek. I actually like the added feature - it adds character to the piece.
After cleaning out the mould, we coated the inside with Vasoline and
Murphy's Oil (to act as a releasing agent). We then filled the inside with plaster and a layer of plaster coated burlap for strength. Once that hardened, we used chisels to chip away the negative, which left us with the piece.
I'm rather pleased with how it turned out. It's surprising how well the finer details of surface texture transfered over. I like the shoulder blades, the little flex of flesh above the right hip and the overall shape of the butt and hips.
Labels: Art
Posted at 1:45 PM
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February 05, 2007
As if my cousins (the 121st Street Laus - my family being the 119th Street Laus) didn't impress me (read: make me green with envy) enough already with
their artistic ability, cousin Norm has gone and made a comic for
the Gateway (the
U of A student newspaper).
There's no real webpage for it yet, I suppose Norm's waiting for a larger collection before making one, but a quick search gives all the comics published to date:
Gateway search for "Ewe of A"I think the strip is pretty darn good and it features the wit that Norm is known for.
Labels: Art, Rave
Posted at 8:09 PM
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January 13, 2007
Pictures are up from the first piece I've created at Figurative Sculpture. Apologies for the quality of the pics. I didn't really put any thought into the actual display. This particular piece is supposed to be
interpretive – I was given the advice to not let any one particular detail overwhelm the rest. Originally, I had much a much more detailed head. I toned down the nose and the hair to get to this. I don't feel as if it's completely done yet though. I'll probably tinker with it some more before I get it cast in bronze.
Labels: Art
Posted at 5:48 AM
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January 05, 2007
Thanks to whoever did a google search on
LBS Pharma Blog, as it helped me stumble upon this gem -
the Pharma Marketing Blog.
I'm particularly interested by one of his latest posts:
Are Sales Reps Necessary?I don't have anything specific against sales reps, but I do agree that a new model is necessary when it comes to selling and promoting pharmaceuticals. There is too much fat in the system right now, given some of the behavior I've seen out of a small group of reps. It really makes it difficult to accept the salaries and bonuses we give them.
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Tonight was the beginning of my figurative sculpting class at the
Art Gallery of Ontario. We worked with modelling wax. I really enjoyed working on the model and am looking forward to completing the figure and possibly having it set in bronze. Pictures to come.
Labels: Art, Pharma
Posted at 5:01 AM
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January 04, 2007
1979-2006: A HipHop OdysseyAbsolutely stellar.
Labels: Art, Interest
Posted at 3:07 PM
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December 18, 2006
Cousin Herman is awesome because he knows that
Spider-Man loves me back.
Thanks Herm!
Labels: Art
Posted at 4:54 AM
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December 08, 2006

One of the few things that make Christmas Christmas for me is my
traditional wrapping project.
Look out Edmonton, I'm coming back on the 16th!
Labels: Art
Posted at 1:59 PM
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